

A marketplace will automatically generate bananas and add the cash to the player’s total without the player having to do anything. The marketplace path is another very different way to earn cash, but it can be equally useful to others in certain situations.

This is a huge volume of money and involves less hands-on action from the player than manually collecting every banana that comes out of the farm. Additionally, the bank now being able to carry up to 10,000 cash (12,500 with the monkey knowledge). The fifth tier power of Monkey-Nomics upgrades this ability so that it no longer puts the player into debt instead, simply giving 10,000 cash up to twice per round.

Importantly, the fourth-tier IMF Loan also comes with a power that allows players to go into debt but gain 10,000 money immediately. The bank also uses the interest to gain bananas quicker than other methods might be able to do in the same volume of time. This path has ease of access, as there is much less thinking about collecting the bananas to be done. The player will only be able to manually collect them when the bank fills completely at 7,000 (or 9,500 with additional monkey knowledge upgrades). While the collection of bananas from farms may frustrate some players, the middle path leads to a bank-style tower that holds all the bananas inside as they are produced. The middle path of the banana farm leads to Monkey-Nomics, a very different sort of money-making tower. Fortunately, there are ways around this, like using the banana farmer powers in most modes. Players must remember that if they are using this path, they will constantly have to collect these bananas, which can be hugely frustrating to do consistently for some players. But it heavily depends on the game mode which banana farm path is actually the desired one. It may seem off-hand like the banana central must be the best path, as banana farms are specifically designated for creating more cash flow, and this is the path that creates the most cash. Finally, the banana research facility increases the volume to 1500. At the banana plantation level, 320 will be created per round.
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As the upgrade paths along the top route are chosen, the farm will create at first 120 per round, then 160. As a standard 0-0-0 farm, four bunches of bananas worth 20 each will be produced each round, for a total of 80. The banana central, or top path of the banana farm, is all about increasing the number of bananas generated, and how much cash is made per round.
